Showing posts with label Josh Calloway. Show all posts
Showing posts with label Josh Calloway. Show all posts

Saturday, August 13, 2011

An update on the last piece after input from Foster, and a digi portrait sketch.



Friday, August 12, 2011

Here is my first assignment for Figure Painting 1 with Jon Foster. My interpretation of his clay bust in digital.


Monday, July 25, 2011

Concept Art

Character concept "Leioku Takeda - The Final Relic"


Friday, July 15, 2011

Wednesday, July 13, 2011

EoW 168

Concept Art.org Environment of the Week. Check out more of my sketchbook at Ninjac's Sketchbook

Flavor Text: The last tree on Earth is contained within a sacred glass house high within the city skyline. Triple layered carbon-filament woven glass protects the tree from the massive amounts of pollution and radiation that have blanketed the planet over the past centuries. Large gun ships patrol the surrounding area day and night. One docking bay allows supplies to enter and samples of micro organisms to leave through a highly sophisticated decontamination chamber. Trained at an early age in biochemistry and dendrology (study of trees), only the Priestesses of Gaia are allowed to enter into the glass house. Once in they are a permanent resident, becoming one with their new home. They care for and cultivate the environment with the assistance of the most advanced filtration technologies, until death. It is one of the highest planetary honors and only a select few are chosen amongst the millions of women who compete for the position.


Monday, July 11, 2011

Concept Study

I have an update on my CA sketchbook for the last head studies with some extra hard lines for contrast.
Ninjac's sketchbook

Today's concept study of Simon Weaner's work. This is one of his speed paintings on the left. My 4 hours of study on the right.


Check out more of his work at http://majora28.carbonmade.com/

Tuesday, July 5, 2011

An environment warm up sketch from today. Trying some new methods that I learned from Sparth.


Thursday, June 30, 2011

Here are some character concept thumbnails. Taking the most voted 2 to a finish.


Tuesday, June 28, 2011

Concept master study from Guild Wars. I say study cause it isn't copied 100% verbatim. Spent a little over 20 hours on it. I altered the composition slightly to fit my interests better but overall I think I got pretty close to the original. This is the level I have to hit now with my own concept illustrations and now I think I understand how to get there. Just have to show it. Going to start a personal piece to be the first. Original is on the left.


Friday, June 24, 2011

Some composition practice from imagination.



Thursday, June 23, 2011

Here is a character concept I did for work.


Here is a portrait I did for a friend as a warm up yesterday :)


Tuesday, June 21, 2011

Study Study!

, WHere is a wip of a Kekai Kotaki study. Just about done need to finish up the girl and some of the mark making on the left side of the canvas. Man he is a beast with shape design, brush economy, and mark definition. It will affect my future works for sure.